Кстати, всем ждущим патча:
Патчи, обнуления, всякие потрясения( еженедельный декай) ВСЕГДА выходят ВО ВТОРНИК.
Это начало недели всех Американцев и Близзов включительно.
Так что до вторника, плиз, такие темы не создавайте.
There has been much controversy around this blog, but imo this was directly translated using afreetranslation.com from another language... or it's computer/blizzard boded language?? the wording doesn't really make much sense... however, lots of war3 fansites such as SK, replays.net are talking about it, so I assume its reality.
Anyways, the outline are as follows:
Map:
Strengthen all creeps on EI and TS guarding gold mines, fix NE infinite tp bug.**
Human:
tank changed to 4 food, increase exp by 25.
The copter's flak cannons upgrade will be changed from 100 gold/150 wood to 200 gold/175 wood.
All masonary upgrade will not increase the hp of towers; however, innitial hp of towers is increased to 600.
Orb of Fire AOE damage increased from 5 damage to 45% damage of the attacking hero.
Night Elves:
Staff of preservation increased to 200 gold, cool-down 45 seconds.
chimera increased to 7 food
drayd 20% gives more experience
orb of venom does not stack
orb of venom's stack effect with drayd's slow poison is decreased by 50%.
Orcs:
spirit wolves hp increased from 200/300/500 to 300/450/600.
speed scroll cannot be dispelled
raiders have 1 more armor
salves' regeneration time decreased from 45 seconds to 25 seconds.
Undead:
Death Knight +3 agility
All undead spell-casters use less mana.
These changes are in the testing stage and are subjected to change without notice.